Sapphire Charm
[Mystery Booster ]

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    Common
    Set: Mystery Booster
    Type: Instant
    Cost: {U}
    Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)


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